PLAYABLELOCATIONS
playablelocations.logImpressions
enum_GoogleMapsPlayablelocationsV3ImpressionImpressionType := [ "IMPRESSION_TYPE_UNSPECIFIED", "PRESENTED", "INTERACTED" ]
enum_GoogleMapsUnityClientInfoPlatform := [ "PLATFORM_UNSPECIFIED", "EDITOR", "MAC_OS", "WINDOWS", "LINUX", "ANDROID", "IOS", "WEB_GL" ]
valid {
input.Body.clientInfo.apiClient == STRING
input.Body.clientInfo.applicationId == STRING
input.Body.clientInfo.applicationVersion == STRING
input.Body.clientInfo.deviceModel == STRING
input.Body.clientInfo.languageCode == STRING
input.Body.clientInfo.operatingSystem == STRING
input.Body.clientInfo.operatingSystemBuild == STRING
input.Body.clientInfo.platform == enum_GoogleMapsUnityClientInfoPlatform[_]
input.Body.impressions[_].gameObjectType == INTEGER
input.Body.impressions[_].impressionType == enum_GoogleMapsPlayablelocationsV3ImpressionImpressionType[_]
input.Body.impressions[_].locationName == STRING
input.Body.requestId == STRING
input.ProviderMetadata.Region == STRING
}
playablelocations.logPlayerReports
enum_GoogleMapsPlayablelocationsV3PlayerReportReasons := [ "BAD_LOCATION_REASON_UNSPECIFIED", "OTHER", "NOT_PEDESTRIAN_ACCESSIBLE", "NOT_OPEN_TO_PUBLIC", "PERMANENTLY_CLOSED", "TEMPORARILY_INACCESSIBLE" ]
enum_GoogleMapsUnityClientInfoPlatform := [ "PLATFORM_UNSPECIFIED", "EDITOR", "MAC_OS", "WINDOWS", "LINUX", "ANDROID", "IOS", "WEB_GL" ]
valid {
input.Body.clientInfo.apiClient == STRING
input.Body.clientInfo.applicationId == STRING
input.Body.clientInfo.applicationVersion == STRING
input.Body.clientInfo.deviceModel == STRING
input.Body.clientInfo.languageCode == STRING
input.Body.clientInfo.operatingSystem == STRING
input.Body.clientInfo.operatingSystemBuild == STRING
input.Body.clientInfo.platform == enum_GoogleMapsUnityClientInfoPlatform[_]
input.Body.playerReports[_].languageCode == STRING
input.Body.playerReports[_].locationName == STRING
input.Body.playerReports[_].reasonDetails == STRING
input.Body.playerReports[_].reasons[_] == enum_GoogleMapsPlayablelocationsV3PlayerReportReasons[_]
input.Body.requestId == STRING
input.ProviderMetadata.Region == STRING
}
playablelocations.samplePlayableLocations
enum_GoogleMapsPlayablelocationsV3SampleSpacingOptionsPointType := [ "POINT_TYPE_UNSPECIFIED", "CENTER_POINT", "SNAPPED_POINT" ]
valid {
input.Body.areaFilter.s2CellId == STRING
input.Body.criteria[_].fieldsToReturn == STRING
input.Body.criteria[_].filter.includedTypes[_] == STRING
input.Body.criteria[_].filter.maxLocationCount == INTEGER
input.Body.criteria[_].filter.spacing.minSpacingMeters == NUMBER
input.Body.criteria[_].filter.spacing.pointType == enum_GoogleMapsPlayablelocationsV3SampleSpacingOptionsPointType[_]
input.Body.criteria[_].gameObjectType == INTEGER
input.ProviderMetadata.Region == STRING
}
Updated 5 days ago